user interface design (ui design)
user experience design (ux design)
prototyping
creative direction / art direction
ideas & concept
design strategy
design systems
brand design
styleguides / style tiles / manuals
app design
web & mobile design
product design
service design
interface design
advertising / campainging
design thinking
looks & visual styles
film & photoshooting
supervision
team support
developer handover
audi
berliner pilsner
biontech
congstar
deutsche telekom
dfb
enbw
faz - frankfurter allgemeine
lufthansa
marc o'polo
microsoft
nivea
novartis
opel
payback
philips
steinway & sons
südtirol marketing gesellschaft
volkswagen
volkswagen bank direct
yello strom
argonauten g2 / geometry global
bbdo proximity
ddb / ddb tribal
grabarz & partner
ggh mullenlowe
interone
jung von matt
kempertrautmann / thjnk
kolle rebbe
mrm / mccann
mutabor design
ogilvy one zurich
philipp und keuntje
publicis pixelpark
saatchi & saatchi
sapientrazorfish
scholz & friends
strichpunkt design
bob "best of b2b" (1x bronze)
annual multimedia award (1x gold)
adc (1x gold, 1x silver, 2x honor)
adc of europe (2x nomination)
cannes lions (1x shortlist)
eurobest (2x bronze)
euro-effie award (1x bronze)
new media award (1x bronze)
one show award (1x silver)
spotlight (1x silver)
jahrbuch der werbung (silver megaphone)
ddp (2x bronze, 1x honor)
ddp (1x bronze)
eurobest (1x bronze)
annual multimedia award (1x honor)
02.2011 - freelance digital creative / ux & ui designer
11.2010 - 01.2011 group head art / ddb tribal
11.2008 - 10.2010 senior art director / ddb tribal
11.2006 - 10.2008 art director / ddb tribal
12.2005 - 10.2006 freelance art director
06.2004 - 11.2005 art director / mrm / mccann
06.2002 - 12.2003 jr. art director / melle, pufe
04.2001 - 04.2002 jr. art director / lehr & brose
12.2000 - 02.2001 internship / knsk
/ design & cultural science
/ human-centered design: inspirations for design
• design research and its value
• observation method (with a focus on workarounds, misuses, and the jobs-to-be-done framework)
• preparing, conducting, and interpreting a qualitative interview in a user research context
/ human-centered design: building and testing prototypes
• building prototypes for user testing
• planning and conducting user testings
• clustering, analyzing and evaluating tester feedback for design iteration
/ human-centered design: from synthesis to creative ideas
• sort data and extract needs from user research
• frame a problem from a user's perspective
• apply various brainstorming techniques and principles
• select and conceptualize ideas
• evaluate the quality of your peers' work and provide constructive feedback
/ communication and moderation
/ team-management
/ dialogue marketing
/ design thinking toolbook: the most popular and valuable innovation methods
(michael lewrick, patrick link, larry leifer)
• understand
• observe
• define
• ideate
• prototype
• test
• reflect
/ design thinking playbook: mindful digital transformation of teams, products, services, businesses and ecosystems
(michael lewrick, patrick link, larry leifer)
• understand design thinking
• transform organizations
• design the future